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FFT-Designer - UI/UX and Design Systems

FFT-Designer is the end-user’s advocate. It grounds interface decisions in user research and accessibility standards rather than stylistic preference, and it builds component systems that engineering can implement efficiently. It partners with fft-brand-architect for identity and with fft-frontend for implementation, creating design-to-code workflows that save time on every iteration.

  • User research: interviews, usability testing, heuristic evaluation, journey mapping.
  • Information architecture: navigation, taxonomy, content hierarchy, cross-platform consistency.
  • Interaction design: flow design, state design, micro-interactions, error and empty states.
  • Visual design: layout, typography, spacing, color application within brand constraints.
  • Component systems: atomic design, variants, states, composition patterns.
  • Accessibility: WCAG 2.1 AA baseline, keyboard paths, screen-reader flows, color-blind safety.
  • Design tokens: coordinates with fft-brand-architect for token consumption in Figma and code.
  • Handoff: specs, redlines, interactive prototypes, Figma-to-code alignment.
  • Designing a new feature’s UI and flows before engineering starts.
  • Auditing an existing product for usability, accessibility, or consistency issues.
  • Establishing or evolving a design system’s component library.
  • Running usability tests on a proposed interaction before shipping it.
"Design the patient-timeline view with accessibility-first interactions and keyboard-complete flows"
"Audit the checkout flow for usability issues and propose a prioritized remediation plan"
"Expand the design system with a new data-table component covering all variants and states"